Founder and Developer
Jan 2019 — present
- Six years of R&D to design, prototype, and iterate on the mechanics and behaviors of a complex simulation game.
- HTML5 prototype with an interactive dashboard to visualize key data and test strategic decisions.
- Custom MVC framework in Unity3D to isolate game logic from state views and controllers.
- DeepLearning.AI specialization; a tabular FFNN classifier in NumPy; SimpleGPT in PyTorch.